SSP Flagship · Grades 3–12

AI & Robotics

One continuous ladder from a first block of code to a working robot and a trained model. Built for NEP 2020, aligned to the CBSE AI skill subject, and taught with real hardware in the room.

Why AI & Robotics, and why now

A student finishing school in 2030 will not be judged on whether they can use AI. They will be judged on whether they can build with it. NEP 2020 said as much, and CBSE has already turned it into a graded skill subject — Artificial Intelligence, code 417 for Classes IX–X and code 843 for Classes XI–XII.

ALLIN runs that as one continuous ladder rather than a set of disconnected workshops. A Grade 4 student sequencing blocks and a Grade 12 student defending a capstone model are on the same track, three or four rungs apart. Nothing is taught twice and nothing is skipped.

Every stage is hands-on. Students hold the board, wire the sensor, blow a fuse occasionally, and debug their own logic. That is where the learning actually happens — not in a slide deck about the fourth industrial revolution.

Who is it for

  • Students in Grades 3–12, at every level of prior exposure
  • Schools setting up an AI & Robotics lab or an Atal Tinkering Lab
  • Schools offering CBSE AI as a skill subject (417 / 843)
  • Teachers who want to run the lab themselves, confidently

What students walk away with

  • Python they have actually used, not just revised
  • Robots they designed, wired, coded and debugged
  • A working grasp of data, models and where models fail
  • A project portfolio, and competition entries to go with it
  • A serious head start on engineering, design and research paths
Grade 3 to Grade 12

One ladder, four stages

Each stage assumes the one below it. Scroll through the rungs — this is the whole journey, start to capstone.

  1. Preparatory · Grades 3–5

    Play, build, discover

    Activity-first classes. Students sequence instructions, spot patterns, snap together block code and meet their first sensors and simple machines — hands on the table, not eyes on a slide.

  2. Middle · Grades 6–8

    From blocks to real code

    Block logic gives way to Python. Students wire their first circuit, drive their first motor and finish the stage with a robot that moves on their own code.

  3. Secondary · Grades 9–10

    The AI Project Cycle

    Mapped to the CBSE Artificial Intelligence skill subject (code 417): data, decision trees, an introduction to computer vision, and Arduino robotics driven from Python.

  4. Senior Secondary · Grades 11–12

    Models, data & capstone

    Aligned to CBSE Artificial Intelligence (code 843): regression, classification and clustering on real datasets, closing with a capstone project the student builds and defends.

The Stack

What sits under “AI & Robotics”

Three connected tracks, taught together rather than as separate subjects.

The Allin AI & Robotics stack
The Allin AI and Robotics map: one program branching into coding, robotics and AI with data. AI & ROBOTICS grades 3–12 coding logic first robotics hands on ai & data 417 / 843 blocks grade 3–5 python grade 6+ logic thinking arduino nodemcu boards sensors motors iot hardware models datasets ml vision capstone
Inside the Lab

Real hardware, on every desk

Not a simulator. The kit students learn on is the kit engineers prototype on.

Controllers

The brain of every build

  • Arduino Uno
  • Arduino Nano
  • Arduino Mega
  • NodeMCU (ESP8266)

Sensing

How a robot reads the world

  • Ultrasonic HC-SR04
  • IR
  • PIR motion
  • LDR light
  • DHT11 temp & humidity
  • Soil moisture
  • MQ-2 smoke
  • MQ135 air quality
  • Colour sensor

Motion

Making things actually move

  • BO motors & wheels
  • Servo motor
  • Stepper + driver
  • L293D / L298N drivers
  • 4-wheel chassis
  • DC water pump

Build & test

Bench kit for every student

  • Breadboards
  • Jumper sets
  • 4-channel relay
  • 16×2 LCD
  • HC-05 Bluetooth
  • Resistor box
  • Multimeter
  • Battery packs
Built, Not Watched

What students actually ship

Each of these leaves the lab working. Students demo them, break them, and explain why they broke.

Line-following robot

IR array + motor driver. The classic first robot, and the first time code meets the floor.

Obstacle-avoiding rover

Ultrasonic distance sensing with a servo scan head, steering itself around whatever you put in front of it.

Bluetooth-controlled car

HC-05 pairing and a phone as the remote — students write both the firmware and the control logic.

Smart irrigation

Soil-moisture threshold drives a pump. A working answer to a real Indian problem, built on a school desk.

Air-quality & smoke alarm

MQ135 and MQ-2 readings on a 16×2 LCD with a relay-driven alert above a set threshold.

Gesture & colour sorter

A colour sensor and a servo arm that sorts objects — the first taste of machine perception.

Handwriting classifier

The CBSE 417 favourite: teach a computer to read digits, then look honestly at where it gets them wrong.

Capstone model

A dataset the student chooses, a model they train, and a defence they present to a panel.

For Schools

We set it up and we stay

An end-to-end AI & Robotics program for your school — lab, trainer, teachers, support and competitions.

01

AI & Robotics Lab

A complete lab installed in your school — controllers, sensors, actuators, benches and storage, sized to your class strength.

02

Trainer in the room

A trained robotics instructor delivering the timetable alongside your faculty, not a video someone plays on a projector.

03

Teacher capacity building

A 2–5 day on-site programme so your own teachers can run the lab confidently after we hand it over.

04

Year-long support

Consumables, replacements, equipment warranty and technical help for the whole academic year, not just installation week.

05

Competitions & showcase

In-school showcases plus entry to national and international AI, coding and robotics competitions — the part students remember.

06

Curriculum & workbooks

Stage-wise activity books, lesson plans and assessments mapped to NEP 2020 and the CBSE skill-subject syllabus.

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